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Virtual Reality Interventions in Pediatric Acute and Chronic Pain  Evidence Gap Map

​INOVATE Pain recognizes that Virtual Reality (VR) has been a growing area of interest for non-pharmacological pain management for both youth with acute and chronic pain. Targets of interventions are varied across patient populations (e.g., youth undergoing painful procedures, youth with chronic musculoskeletal pain) as well as treatment targets (e.g., shifting cognitions about pain, improving emotional functioning). To this end, some populations and treatment targets have been researched much more heavily than others. The evidence and gap map developed here results from a 2023 systematic review on all VR intervention research targeting youth with acute or chronic pain. The map highlights where research current exists, where additional research is needed, and highlights the variability in research quality across existing studies. 

Click below to download the Evidence Gap Map - (you will be directed to a Google Drive file - click on the download button in the title bar - then open the downloaded file to see the gap map)

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None of the products discussed on this Site have been authorized by any regulatory authority for commercial use in any medical or clinical applications in any jurisdiction. Use of virtual reality and immersive technology hardware and software consumer products in clinical applications, such as pain management, has only been evaluated in research studies, which means safety and performance of these consumer products for clinical or medical indications have not been fully validated, reviewed, cleared or approved by any regulatory authority.

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